Submitted by: Tom Ferko (Employee)
Wednesday, October 5, 2011
Console Maintenance Tips from a Pro
Submitted by: Tom Ferko (Employee)
Wednesday, September 7, 2011
Batman: Arkham City roundup

It's easy to argue that Batman: Arkham Asylum suffered from this problem, but Rocksteady Studios recently announced a New Game Plus mode in Batman: Arkham City to help resolve the issue. The new mode allows you to retain all of Batman's gadgets, abilities and XP from your first run-through of the game, but amps up the difficulty with meaner thugs and tougher bosses. Batman also won't have his “Bat-sense” to counter incoming enemy attacks, but after smashing through throngs of thugs the whole game, chances are you won't need it.
This new mode looks to add tons of replay value to an already huge game, as Rocksteady has confirmed that Batman: Arkham City will be larger and longer than its predecessor.
"We have the single player game with the full narrative, and for that you're talking about the 20-25 hour mark. But if you want 100 per cent complete, with finding all 400 Riddler trophies, finding all the cameos, then we reckon that's at least 40 hours of gaming," said Rocksteady lead narrative designer, Paul Crocker. “From a sheer size point of view, it's about five times as big as Arkham Asylum.”
Aside from the size and length upgrade, let's take a step back and have a quick look at some of the other goodies that'll be in store for Batman this time around. First of all, the number of challenges and villains has increased from the first game. Whether he's hunting down all of The Riddler's 400-plus trophies, closing the book on The Joker, taking down The Penguin, facing off against Mr. Freeze, teaming up with Catwoman and dealing justice to Two Face or finding out what Hugo Strange has in store for Arkham City; the Caped Crusader's definitely going to have a busy night.
Players will also have more control over Batman's cape-gliding abilities to help him traverse over rooftops and between buildings in Batman: Arkham City. Used in conjunction with the grappling hook, it could be possible to cover the whole of Arkham City without touching the ground.
"We wanted the player to experience the freedom and exhilaration of gliding down alleyways and soaring above the skyline, and this has meant [adding] nearly twice as many moves and animations as in the original game," said Rocksteady game director, Sefton Hill.
Easily one of the best aspects of Batman: Arkham Asylum was its freeflow combat system, which allowed for Batman to take down groups of Joker's lackeys with stylish, bone-snapping moves. Rocksteady upped the ante in Batman: Arkham City and armed the Dark Knight with tons more attacks, including integrating his gadgets into combat and the ability to take down multiple enemies at once.
The combat and predator challenge maps will also return in Batman: Arkham City. Batman, Robin, and Catwoman are already set to fill the roster. There's also a rumor of a possible fourth character in the works, but Rocksteady hasn't revealed any further information on this yet.
One thing Rocksteady has released is the inclusion of 3D support on all systems. This feature will also be available even if you own a regular HDTV.
With the myriad of content Rocksteady's promising - and what's yet to be revealed - Batman: Arkham City is shaping up to surpass its predecessor when it swoops onto store shelves for the Playstation 3, Xbox 360 and PC on Oct. 18.
Thursday, August 25, 2011
Digital gaming gaining ground

This steady climb of digital distribution is expected to reach 58% by 2013. There's no doubt that both formats have their pros and cons, but despite those who believe that disc-based video games will eventually become overrun, some believe that it won't necessarily come to that.
"The home entertainment industry should be encouraged by the strong consumer support for packaged media demonstrating that discs and digital content will coexist in the foreseeable future," said EMA president and CEO Bo Andersen.
The EMA's report also showed that home game consoles like Sony's Playstation 3 are fast becoming entertainment centerpieces. U.S. households owning a PS3 used it for playing DVDs and Blu-rays 27% of the time, and downloading or streaming movies, like Netflix, 13% of the time. Forty percent of Microsoft's Xbox 360's time was also used for non-gaming.
Whether gamers choose to stick with shiny disc and plastic case or download them directly to their console or PCs...sometimes, a game is still just a game.
Thursday, August 18, 2011
A Special Conversation: Fumita Ueda and Tetsuya Mizuguchi, Part 1
So what do two of the most innovative and artistic creators in the Japanese game industry talk about with each other? Recently, these two men sat down for Famitsu magazine and had a conversation about their careers, their vision for games, and what they hope to accomplish with their upcoming releases. As a special treat, we will be translating the entire interview and putting it up in sections over the next couple of weeks. We hope you enjoy it.
Monday, June 13, 2011
Robin to possibly appear in Batman: Arkham City

Check out Rocksteady's official twitter page to get your fill on this and more updates on Batman: Arkham City, which hits store shelves on Oct. 18 this year.
Tuesday, June 7, 2011
E3 2011

Microsoft looking to explore new possibilities of interactive hardcore gaming with Kinect and Xbox Live; Sony making a comeback from the recent PSN outage with a lineup of hit games and a new handheld system, the Playstation Vita; Nintendo look to satisfy both hardcore and casual gamers to push interactive gaming further with its console, the Wii U coming in 2012; not to mention lots of anticipated titles from third party developers, there's a lot to look forward to in the world of gaming.
Stay tuned for more info from our guys on the floor coming soon!
Wednesday, June 1, 2011
Tips and Advice from the Experts at Level Up: Set Up your media server!
If you own today's Xbox 360 or Playstation 3 you can link it your home computer to share all of your videos, music and pictures. You can access the internet, or use your game system to video chat and send messages. Services like Hulu Plus which provides the most popular pre-recorded television shows, Netflix which provides on-demand movies from all your favorite studios and other services like Crackle, Vudu, Last.fm and many more provide unlimited media content on demand. Built-in photo gallery, media players and browser applications as well as many upcoming new apps will unleash a whole new experience for your gaming console.
Some of the services mentioned above are provided on a monthly fee base such as Netflix and Hulu-Plus which start at only $7.99 but in my opinion are well worth it. In fact I am very close to cutting the cable service at home all together.
Services like media share and message and video chat however are free. Here is how to set up your media share service.
1)First you must have a PC with Windows XP or higher installed.
2)You also need to have Windows Media Player (this comes pre-installed on all windows pc's) or another media server program like PS3 media player installed. The process is about the same. For this example we will use Windows Media Player Version 12 and Windows 7 OS.
3)You must have your PS3 or Xbox 360 connected to your Home Network either by using an Ethernet Cable or a Wireless connection.
4)Open your Windows Media Player and activate sharing. With Windows Media Player 12 you would click on the STREAM button and select Automatically Allow Devices to play my media.
5)You will then see a a list of all Media compatible devices that are connected to your home network. Your Xbox or PS3 will show on the listed devices found. (Note: your game system needs to be turned on in-order for it to be discover.)
6)Next go to your game system and view Media Library on your Xbox 360 or go to Video, Music or Pictures drop down menus on PS3, you will see Windows Media Player logo if you click on it you can see all your pics, videos and music and play them right from your console.
Viola! You now can view and enjoy all the media you have stored on your home computer through your Game Console and Big Screen.
Remember that not all formats are supported by Windows media player or your game systems built-in media player. But you will find that the most common formats will work just fine. Some of the most common formats are WMV, MP3 and MP4, .AVI.
So if you haven't already explored your game systems potential, I strongly recommend you give these tools a try and see what your game system is really capable of.
Submitted by
Jerry Abreu